
The size of this mod is huge as far as mods go, because all the game's original sides have to be replaced but again, there's not really a way around that. Now as far as problems with this mod go, there are virtually no game-effecting bugs, save for the couple of non-localized units (don't think could be helped). There are lots of smaller things that add to the atmosphere of this mod actual recoil from guns, the removal of the stamina bar for droids, different types of grenades (I'm so happy- EMP 'nades are back!), a variety of units depending on where the battle is (different clone legions, ect.), and much more (see the extensive list in the readme). It is possible to get the aforementioned 'umpteen-million killing spree' due to everything's decreased health- it only takes a couple of hits to bring someone down, which adds a lot to the suspension of disbelief.

Accuracy while moving has been substantially decreased the TEC Mod encourages a much more conservative style of play (taking cover, shooting from around corners, getting the drop on enemies).

This Tactical Enhanced Combat Mod decreases the "ego-shooter" factor of SWBFII and adds to the "oh-crap-if-I-leave-this-cover-I'm-going-to-die" factor, which is nearly non-existent with the regular game.ĭon't expect to be able to shoot on the run. With this huge mod, running blindly at even a measly battledroid is going to get you mowed down. This is a total rehash of the sides in SWBFII from Eisenfaust.Įver get tired of the fact that you, as a player, can go on an umpteen-million-guns-blazing-running-around killing spree while supposably being a normal trooper? Well, no longer, Sparky.
